%0 Conference Article %T AUTOMATING THE DESIGN OF GAMING GRAPHICS PROCESSORS: ARCHITECTURE OPTIMIZATION METHODS FOR RAY TRACING AND AI ACCELERATION %A Ten, R.V. %A Kandaurov, I.A. %A Tatarenkov, E.A. %K graphics processors, AI acceleration, Ray tracing, design automation, machine learning %J MODELING INFORMATION SYSTEMS AND TECHNOLOGIES – 2025 %D 2025 %P 4 %I FSBE Institution of Higher Education Voronezh State University of Forestry and Technologies named after G.F. Morozov