TY CONF TI AUTOMATING THE DESIGN OF GAMING GRAPHICS PROCESSORS: ARCHITECTURE OPTIMIZATION METHODS FOR RAY TRACING AND AI ACCELERATION KW graphics processors KW AI acceleration KW Ray tracing KW design automation KW machine learning JO MODELING INFORMATION SYSTEMS AND TECHNOLOGIES – 2025 AU Ten, R.V. AU Kandaurov, I.A. AU Tatarenkov, E.A. PY 2025 PB FSBE Institution of Higher Education Voronezh State University of Forestry and Technologies named after G.F. Morozov