00728naa#a2200181#i#4500001001500000005001700015100004100032102000700073200015400080210013700234215001000371608003700381675005200418700001500470700002100485700002200506856001800528EN\\bibl\1672520250812010232.2##a20250729b2025####ek#y0engy0150####ca##aRU1#aAUTOMATING THE DESIGN OF GAMING GRAPHICS PROCESSORS: ARCHITECTURE OPTIMIZATION METHODS FOR RAY TRACING AND AI ACCELERATIONeConference article/thesis1#aVoronezhcFSBE Institution of Higher Education Voronezh State University of Forestry and Technologies named after G.F. Morozovd2025##a4 с.##aConference article/thesis2local##aКомпьютерная графика. 004.92#1aTengR. V.#1aKandaurovgI. A.#1aTatarenkovgE. A.4#abibl.vgltu.ru